I’m a software engineer at Apple, worked on RealityKit for iOS and visionOS and now working on a special project. I contributed to bringing up the first generation of Apple Vision Pro.
I’m passionate about building technologies that empower human behavior, including simulation, AI, and robotics. With a background in game engines, I love crafting interactive and immersive experiences that bridge the digital and physical worlds. I’m always exploring new ways to push the boundaries of innovation and human-computer interaction.
âš¡ Technologies
💻 Projects
Isetta Engine: A game engine which is built for demystifying the game engine development process. Written in C++.
Alice's Adventure: A 2D adventure game creation tool for people with little game design experience. Written in JavaScript.
Public Repos
22
Total Stars
10
Total Forks
3
Public Gists
0
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Most active day: January 8th, 2026 • 0 contributions
Most active week: Nov 17–Nov 23 • 0 contributions