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Avg 58.5 stars per repo.

Tomb Engine (TEN) is an open-source custom level engine which aims to abolish limits and fix bugs of the classic Tomb Raider games. It aims to introduce new features, refine old ones, and provide a user-friendly level creation process. Current support includes:
Tomb Engine is used in conjunction with Tomb Editor. The repository can be found here.
To compile TEN, ensure you have installed:
Steps:
TombEngine.sln.Build folder to the main TEN directory.Libs folder to your main TEN directory.Visual Studio may warn about NuGet packages. To fix:
Packages folder.directxtk_desktop_2019 and Microsoft.XAudio2.Redist packages via NuGet Package Manager.Once done, you should be able to build a level with Tomb Editor and run it in TEN.
Contributions are welcome. If you would like to participate in development to any degree, whether that be through suggestions, bug reports, or code, join our Discord server.
Tomb Engine uses modified MIT license for non-commercial use only. For more information, see license. Tomb Engine is unaffiliated with the Crystal Dynamics group of companies or Embracer Group AB. Tomb Raider is a trademark of the Crystal Dynamics group of companies. Tomb Engine team is not responsible for illegal use of this source code and built binaries alone or in combination with third-party assets or components. This source code is released as-is and continues to be maintained by non-paid contributors in their free time.