ThirdCharm Godot Plugin
I made this plugin so we have an actual location for project-agnostic things. Resources, editors, menus, singletons, etc.
Shared Contents
Resources
Custom resources and concepts that I've made to "extend" Godot's frameworks to allow for some easier game building.
Conversations
Items
Actions
These don't exist presently, but I plan on migrating them over during or after PetPlatformer, depending on disruption it would cause
Managers (AKA Autoloads)
These are scripts or scenes that are autoloaded as nodes into every game scene automatically.
They can provide use throughout the entire project, and should be usable without needing a reference to the node/script itself.
These don't exist presently, but I plan on migrating them over during or after PetPlatformer, depending on disruption it would cause
Scenes
Shared scenes. May or may not interact with custom resources
Textbox